As we approach our 3 month mark (10 days from now), I thought I'd summarize what we've accomplished so far.
From our live release on Christmas, we have made a lot of progress. We have gone from Interlude to Chaotic Throne 1 rather smoothly. We have 90% of <78 skills working and are dedicating the next weeks to fixing all remaining skill issues. After a few stumbles, our drop and spoil system is working flawlessly. Although not perfect, our geodata has helped sieges to behave as intended. Walling is no longer an issue in catacombs / necropoli / towers. The economy is blossoming as new clans and new players pop up every day.
Our weekly and bi-weekly server updates have started gathering attention and we have been growing steadily. Today, all initial VIP work is done and in the next day or two the VIP system will be fully operational.
Most importantly though, all major ingame bugs as well as all portions of the site are functional and we are beginning to work on new features.
This month has seen us skyrocketing on hopzone, going from 140th to 16th in under a week. Thanks for sticking with us thus far, and expect constant improvement as we usher in 100% skill functionality, fortresses, and many new slick and fun improvements.
Tell your friends and help us keep growing! |